![]() The Bad Juju archetype ( Hawksaw and Suros PDX-45) is a fantastic all-around choice. This archetype can consistently kill targets with 3 bursts (even if you don’t land your crits) and the vendor Nirwen’s Mercy was available during Iron Banner with an excellent stock roll. The Red Death archetype ( Nirwen’s Mercy, The Villainy, Herja-D, Suros PDX-41, No Time To Explain, and Apple of Discord) is a very popular choice. However, this archetype is the least forgiving – miss a burst and your TTK is lost, if not your life. The Messenger archetype ( Spare Change.25 and Lyudmila-D) boasts the fastest theoretical Time-To-Kill, and a single all-crit burst is capable of completely demolishing an opponent’s shield. Each archetype has pros and cons, and each can be effective in competitive play with the right perks. There are four primary archetypes of pulse rifle, balancing Impact with Rate of Fire. For this reason, we’ve given perks like Outlaw low ranking (although it’s certainly not a bad perk), and perks that sacrifice magazine size or reload like Smallbore or Braced Frame are ranked highly. Most guns within each archetype balance Range against Handling and Aim Assist, so choose a gun that fits your play style.įor pulse rifles, ammo and reload are the least important perks – most magazines are large enough for at least 3 kills, and pulse-loader is readily available on gauntlets. The hidden perks Handling and Aim Assist are very important for feel, so do your research. Hand-Laid Stock(which boosts Stability at cost of Range) is better than nothing but far from ideal. Perks that boost Range like Hammer Forged are a welcome addition to any gun perks that decrease Range like Oiled Frame should be avoided. However, Range will ensure that your damage, accuracy, and most importantly aim assist are intact at even the longest ranges. Sure, your bursts will be tight enough to land crits at distance. But it’s just one perk – for most guns, if you don’t have it, it’s not a dealbeaker. On low-Stability guns with strong horizontal recoil like Spare Change.25, this perk is highly desirable. ![]() The perk Counterbalance will make your recoil purely vertical. Purely vertical recoil is easier to control, and will push body bursts up into crits. However, recoil direction is also important. This is the only real requirement for a pulse rifle in The Taken King. Make sure your gun has at least one Stability boosting perk, ideally Tier 1. Less effective Stability boosters like Fitted Stock can be useful on pulses with high base Stability but aren’t sufficient on most guns. This is primarily achieved through boosting Stability, so we want to select optimal Stability perks like Braced Frame, Perfect Balance or Smallbore. So when selecting a pulse rifle, our primary goal is to reduce recoil and tighten the burst. Most pulse rifles, without the effects of perks or scopes, have far too much recoil to land all crits in a burst at all but the closest ranges. ![]() If you can consistently land all 3 (or 4) headshots in a burst, your pulse rifle is one of the most deadly weapons in the game. Otherwise, make sure your gun has a Tier-1 Stability-boosting perk and good synergy with the other perks.īefore you ask a question, remember: archetype, manufacturer and specific perks matter much more than particular gun! Hawksaw and PDX-45, for example, are nearly identical base guns – it’s the perks that make one gun better than another. Use the vendor Hawksaw, Nirwen’s Mercy or Red Death. No more reforge, so Tier 3 doesn’t mean dismantle – it just means that perk slot has many better options.
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